Tag: lantana games

  • Mondrian Dynamics Part 2 – Risk Reward

    Mondrian Dynamics Part 2 – Risk Reward

    “Difficulty” is a tricky thing to describe when it comes to videogames. Plenty of games have one base-level of difficulty throughout, and it can’t be adjusted, so you better get good. Other games follow the Easy/Medium/Hard model (or sometimes “I’m too Young to Die” through “Ultra Nightmare!”). Recently we’ve seen the creation of assist modes…